It's been a long time coming, but the first Beta of SharpGL 2.0 is finally here!

The Beta is on CodePlex at:

This includes the binaries, example applications and full source code.

Some of the more exciting features are:

  • Full hardware acceleration
  • OpenGL Extensions
  • Full core functionality up to OpenGL 4.2
  • Native WPF Control
Below is a screenshot of SharpGL in a WPF application:
And here's a link to a new CodeProject article describing how to use SharpGL in a WPF application:
Please try out SharpGL 2.0 Beta 1 and let me know what you think!