SharpGL 2.0 has been released - hit the codeplex site to get it: http://sharpgl.codeplex.com/

Some new features:

  • Full support for all OpenGL functions up to OpenGL 4.2
  • Full support for all commonly used OpenGL extensions
  • Support for WinForms applications
  • Support for WPF applications (without resorting to WinForms hosts)
  • A powerful scene graph including polygons, shaders, NURBs and more
  • Many sample applications as starting points for your own projects.
  • Visual Studio Extension with SharpGL project templates for WPF and WinForms.
And a few screenshots:
 
 The Radial Blur Sample

The New Project Types

WPF Support

Text Rendering